An OSC dictionary that implements the Audio Definition Model (ADM)

View the Project on GitHub immersive-audio-live/ADM-OSC

An industry initiative for standardization of Object-Based Audio (OBA) positioning data in live production ecosystems by implementing the Audio Definition Model (ADM) over Open Sound Control (OSC).

Current specification

0.5 draft specification

Project Originators

L-Acoustics, FLUX::SE, Radio-France

Project Contributors

Adamson, BBC, d&b Audiotechnik, DiGiCo, Dolby, Lawo, Magix, Merging Technologies, Meyer Sound, Steinberg

Currently supported in

Implementation Matrix


Immersive audio is gaining ground in different industries, from music streaming to gaming, from live sound to broadcast. ADM or Audio Definition Model, is becoming a popular standard metadata model in some of these industries, with serialADM used in broadcast or ADM bwf or xml files used in the studio.

Motivation & goals

Why OSC ?

General principles

Development & test tools

Current status

The current dictionary covers most Object properties from the Audio Definition model. A more complete dictionary is being discussed to cover the remaining parts of the Audio Definition model. OSC Live test tool (talker and listener OSC Live test tool) is now available.

Current Discussions